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No Refuge

  • Role: Game designer, Level Designer, Tutorial designer

  • Team size : 12

  • State: finish

  • Duration: 24 heures (Game Jam)

  • Genre: Stealth, Horror

  • Engine: Unreal Ungine 5

  • Platform: PC

During the game jam organised by the school for the Masters in game prog, game art and game designer, it was the first time I'd worked in a team of more than ten people, even if it was on a short project.
After establishing all the main aspects of the game, the main part of my job was to do the level design and tutoring with the other game designer in the team.

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