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TAMARELLE-WEBER ALEXANDRE
Game designer / Level designer / Tech Designer
Teamwork challenge

This was my first time working on a project of this scale with such a large team, and also collaborating with another Game Designer. It was challenging to work with all the team members and meet the needs of the artists, programmers, and even my partner in game design. Most of the time, I had to revise my work many times to align with everyone’s requirements.
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